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Devlog
Internal fixes
May 02, 2024
by
Kristian
Massive internal changes and fixes...
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Minor additons and fixes
March 23, 2024
by
Kristian
Added defered loading of large textures Fixed a bug where the final campaign cutsceene didnt show Added different backgrounds for the campaign conversations Lowered initial memory usage Improved the T...
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General Expansion of the game
March 19, 2024
by
Kristian
Added a panel to see enemy info (by clicking on the enemy queue) Made a clear preview of turret sizes when buying turrets Made so that its only enemies thats kills that fall by the screen and not when...
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Bug fixes for the Campaign
March 17, 2024
by
Kristian
Fixed some bugs in the new campaign Added some more visual effects for the campaign...
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Extended Campaign and New Maps
March 17, 2024
by
Kristian
Added a bunch of tools to make the game (map editor, campaign editor, etc.) Made the campaign more complete Reworked the existing 3 maps and added 5 more...
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Initial Campaign Mode
March 14, 2024
by
Kristian
Added a campaign mode (only an initial one) Changed the save system to be more robust and made so you can have multiple saves Added lots of tests for the core components...
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Full switch to Itch.IO
March 12, 2024
by
Kristian
Added a button to open the itch.IO page in the game...
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Initial Itch IO version
March 12, 2024
by
Kristian
Fixed a bug where the alpha colors was way too low Fixed a bug where one could not purchase turrets if you had the exact amount of money needed Fixed a bug where the final score was not shown Fixed a...
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